Microsoft’s Project Scorpio will run first-party games at native 4K

By Shabana Arif
19 September 2016 14:13 GMT

Microsoft Studios Publishing general manager Shannon Loftis confirms first-party titles won’t be upscaled.

xbox project scorpio

In an interview with USA Today, Shannon Loftis, Microsoft Studios Publishing general manager, confirmed that the company’s first-party titles made for the Xbox One Project Scorpio will run at native 4K.

“Any games we’re making that we’re launching in the Scorpio time frame, we’re making sure they can natively render at 4K,” she said.

This is interesting news in the wake of Sony’s description of the PS4 Pro as a 4K gaming console being labelled as misleading.

“I would say the majority [of games] will be upscaled – at least based on the game portfolio I have seen to date,” said Andrew House on the PS4 Pro.

“I don’t think [it’s misleading]. I think that whatever the term is, it’s a question of whether people see a demonstrable difference in the game experience or not, rather than the term we use to apply to it. I think that’s what people are looking for and they’ll make their judgement as to whether that’s working for them or not.”

Let’s not forget that the PS4 Pro is releasing this November, while Project Scorpio is slated for a holiday 2017 release. With a year separating the two consoles, we might start to hear more about native 4K titles for the PS4 Pro in the run up to the Scorpio’s launch.

Do you think this is a cause for concern for Sony or are they at an advantage with a year’s head start in the market?

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