Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

The director of Warcraft is "equally proud and furious" about US box office bomb

Warcraft bombed at the US box office and has been panned by critics - but it made a lot of money and has loads of fans. What happened?

World of warcraft movie

Warcraft director Duncan Jones has been pretty open about the fact that bringing Blizzard's fantasy world to the big screen was not an easy process.

In a new interview with Thrillist, Jones made a couple of interesting allusions to working with Hollywood studios on a property they didn't fully understand.

"When you make a studio film it's a bit like you're the captain of an oil tanker. If you want to make a turn it's going to take a lot of effort," he said.

Jones said when he first came on board the project was a very black-and-white affair, with humans as the goodies and orcs as the baddies. He didn't feel that was true to Warcraft, so he expended a lot of effort convincing investors to change direction and line up more with Blizzard's vision.

This huge change went Jones and Blizzard's way, but in many others, the studios had their way with Warcraft.

"Trying to make a movie like Warcraft, and trying to do it in a unique way, you get killed by a death of 1,000 cuts," Jones said.

As well as editing cuts, Jones had to deal with loads of decisions being made on story, character costumes, sets and more, interrupting his "holistic" vision for the movie.

"When you keep making those little changes, especially over three and a half years, suddenly you're basically spending all of your time trying to work out how to patch up what has been messed around with," he said.

Unfortunately we'll never see Jones's original vision, as he says the interference goes so far back, and affected so much of production, that scenes he envisioned were never even shot.

"I'm equally proud and furious about Warcraft. I love it. I spent so much time on it. I put all my heart into trying to make it work," he said.

"Parts of it, I think, work, but it also drives me crazy that I wasn't able to push through everything that I knew needed to happen in order to make the film I knew it could be."

In the full interview Jones goes into more detail on elements he fought to preserve, scenes he's very proud of, the film's success pretty much everywhere but the UK and US, his willingness to come back for a sequel, and much more.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

World of Warcraft

PC, Mac

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments