Second Deus Ex: Mankind Divided patch gets tough on those overly sensitive mice

By Stephany Nunneley
26 August 2016 21:32 GMT

While the first Deus Ex: Mankind Divided patch fixed some crashing woes, it did nothing to keep the player’s mouse from running all over the place. A new patch released today takes care of the annoyance.


Earlier this week when the game launched, many players reported issues with poor mouse tracking in-game. The first patch, released Wednesday, fixed the mouse invert setting not being displayed correctly in the options menu, but didn’t touch upon the acceleration issue.

Luckily, today’s patch has addressed it by allowing users to set sensitivity to the X and Y axis separately, and it also features an increased range of sensitivity settings.

Other issues such as movement when running on stairs, missing geometry, field of view setting display and other fixes have been applied.

Full patch notes for update v3.0 build 524.10 are as follows:

  • Adjustments to the Mouse Sensitivity settings, which mean that you can now set sensitivity for the X and Y axis separately.
  • Increased range of Mouse Sensitivity settings.
  • Fixed an issue that could cause missing geometry in the Dubai level.
  • Fixed an issue with player movement and running on stairs and sloped surfaces.
  • Fixed various issues with 21:9 setups.
  • Fixed an issue where the “Unmark All” prompt would stay on screen.
  • Field of view setting now displays the angle used.

As with the last update, Eidos expects the patch to be an improvement for all players, but should trouble with it arise after download, revert back to the older version.

Deus Ex: Mankind Divided is available on PC, PlayStation 4 and Xbox One.

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