New Hellblade video outlines game’s “real-time cinematography” technique

By Sherif Saed, Thursday, 28 July 2016 12:08 GMT

Hellblade uses a unique way of transforming motion capture into in-game cutscenes in minutes, without sacrificing quality.

The latest developer diary for Hellblade, developer Ninja Theory demos a technology they built in collaboration with Epic and other creative companies to make capturing actor performances translate into in-game footage much quicker than available methods.

The idea here is to make motion capture as easy as to record as live action. To demonstrate this tech, Ninja Theory showed Siggraph 2016 attendees a scene being captured live on stage, and integrated it with another that was previously captured in a matter of minutes.

The studio won an award for Best Real-Time Graphics and Interactivity for the tech, and it’s pretty impressive. It will all make sense around halfway through the video when you see how they managed to merge together old footage with new, especially when the new footage was captured on the spot.

Hellblade is still without a release date.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.