Hideo Kojima feels Death Stranding will be his “best work so far” now that he’s no longer restrained by technology.
Speaking during conversation between himself and Sony’s Mark Cerny on the a Develop Brighton stage today, Kojima said thanks to Cerny, he is no longer faced with the need to compromise his vision.
“When I’m making games there’s ultimately a point where I have to give up on something, where I need to compromise in order to get things done,” he said. “But this time, working with Mark, through technology, using different technologies, we will get around that.
“I’m very confident that working together we will be able to make something that no one has ever seen, something completely new. It should be my best work so far, I’m very confident working with [Mark]”.
You can hear the quote for yourself through his translator around the 25:35 mark in the video above courtesy of GFTB Support.
During the chat, at the 15:44 mark, Kojima touched up how eventually, he feels it will be easier to “get emotions through games than actual people.”
“Even direct contact from one real human being to another it’s kind of hard to convey some emotion,” he said through his translator. “I think our current technology allows us to convey some emotions, but through the [evolution] of technology – facial expressions, body temperature – I think it will come to a point where it will be easier to reach out emotionally through games, through online, or whatnot than through actual interaction with other human beings.
“It will become easier, and I think we are really getting close to the point where it will be easier to get emotions through games than through actual people.”
Finally, in his latest Hideo Tube episode, Kojima also touched upon how his fear of Death Stranding leaking before its E3 2016 debut kept him awake at night.
“Every single year, there are leaks before E3,” he said. “No matter how careful we are, something always makes its way to internet. So we didn’t let more than five people at Sony know about it. We kept it extremely secret. We absolutely didn’t want this to be leaked.
“As E3 was getting close, many other titles were getting leaked. We were nervous and could barely sleep.”
With Sony, Kojima was basically give carte blanche to create whatever he wanted due to his great relationship with the firm and the fact he wouldn’t have to deal with the administrative aspects of pitching a project.
Everything we know so far on Death Stranding can be found through here. A release date, nor much information has been divulged so far, but we do know it is in development for PC and PlayStation 4.