Necropolis delayed to summer for simultaneous PC and console release

By Stephany Nunneley
25 February 2016 17:46 GMT

Harebrained Schemes has announced a release delay for Necropolis on PC, opting for a summer release alongside a current-gen console version.


The developer announced the game for PlayStation 4 and Xbox One today, with Bandai Namco handling the game’s console release.

“Our plan is to self-publish the game on Steam and for Bandai Namco to release Necropolis on Xbox One and PS4,” said studio head Mitch Gitelman.

“Getting that kind of recognition from the publisher of Dark Souls is kind of amazing and we hope it will raise the profile of the game. Bandai Namco knows how to bring games to consoles. They know the technical certification requirements, they know how to work with the PSN and Xbox stores, and they know how to market games to reach the right audience.”

All three versions of the game will be released simultaneously this summer. A new date will be provided “as soon as everything’s solidified.”

Gitelman said while he hated to slip the release date, “doing a console release right adds a significant amount” of work.

“It’s work that had to start right away, because consoles require a lot more lead-time for certification, [and] we didn’t want the console work to shift our focus away from launching on PC,” he said. “We believe this is absolutely the right decision, and that the additional time will make for an even better game for consoles and for PC.”

Those who have already pre-ordered the game can either hang tight or cancel their Steam pre-order “anytime before the game launches.”

Necropolis was originally slated for release on PC March 17.

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