How IO Interactive builds Hitman’s murder arenas

By Brenna Hillier
16 February 2016 22:55 GMT

Hitman drops you down in detailed little worlds full of things to bash people’s skulls in with. Did you think that happened by itself?

Level design is key to Hitman; at its best, the sandbox stealth adventure offers players unrivalled freedom of approach and loads of opportunities to be creative with their kills – while still constraining and endangering Agent 47.

In the behind the scenes video below, designers Jacob Mikkelsen and Marta La Mendola talk through their process of crafting these arenas.

Watch on YouTube

Hitman releases in March on PC, PS4 and Xbox One.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

VG247 logo

Buy our t-shirts, yeah

They're far more stylish than your average video game website tat.

VG247 merch