On one hand, Bethesda has extracted a few more resources from consoles. On the other, frame-rate is still sub-30.
Digital Foundry has done some testing of its own, and saw good improvements to draw distance for geometry and foliage.
The act of objects fading in and out of view is now being handled in a better way on both PlayStation 4 and Xbox One. Frame-rate, however, remains the same on both consoles, and it really shows in the video below.