Making the first-person shooter accessible to a younger audience may have disappointed hardcore fans, says EA exec.
EA has acknowledged that Star Wars Battlefront may have disappointed some shooter fans for not having enough depth in its gameplay.
Speaking at a Nasdaq conference as noted by Gamespot, EA’s Blake Jorgenson said that by catering to as wide an audience as possible, the game may have alienated hardcore shooter fans.
“Star Wars Battlefront is a first-person shooter, but it is [one of] the only teen-rated first-person shooters. We had designed it to be a much more accessible product to a wide age group,” he said.
“So, an 8-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible. And for the hardcore, it may not have the depth that they wanted in the game.”
EA has said that it expects to sell 13 million copies of Star Wars Battlefront, despite some retailers suggesting it had underperformed on release.