Homefront: The Revolution includes a graphical touch almost nobody will ever notice.
Homefront: The Revolution takes weather effects to an all-new level.
“There are puddles that form in the street and then when the sun comes out those puddles slowly dry up,” Dambuster Studios’ CJ Kershner told WCCF Tech as part of a longer discussion on the shooter’s graphics tech.
Admitting that this has “absolutely no gameplay value”, Kershner said it’s “hard to encourage players to just stand there and watch water evaporating”.
“But it’s one of those little touches that we’ve added that really makes the city feel very vibrant and dynamic and alive,” he added.
“We’ve also got a lot of other interesting things going on with our rendering, with our particle system; the goal is that every time a player enters an area, whether it’s day, whether it’s night, whether it’s raining or it’s foggy or clear, you get a very interesting and visually arresting scene as your playground.”
Sequel to Kaos Studios’ 2011 shooter, Homefront: The Revolution is coming to PC, PS4 and Xbox One in 2016 courtesy of Deep Silver, which purchased the IP from Crytek and scooped up most of Crytek UK’s team.