Pick through an old friend’s treasures.
creed syndicate fi 16
Assassin’s Creed Syndicate Sequence 4 – Playing it by Ear
- Find the Jackdaw sculpture
- Find Kenway’s secret
- Optional Challenge: Discover all seven items in Kenway’s memorabilia collection
- Examine the room for clues
- Optional Challenge: Complete the piano puzzle without hitting a false note
- Find Kenway’s treasure.
- Examine Kenway’s treasure
- Find a way to escape
- Open the secret hatch
- Escape the Kenway Mansion
This is a cute mission because it references Assassin’s Creed 4: Black Flag. Speak with Henry Green at your train hideout to kick things off with a trip to the Kenway Mansion.
Once you’re in control, look for the guard patrolling in front of the mansion. Just wait for him to move away then use the Rope Launcher to reach the roof, head to the southwest corner, and parkour down to hang outside the open window. Pretty lax security for an assassin’s home.
There’s a guard just inside the window so wait for him to turn his back before entering and knocking him out. There’s a second guard in the room to the east you should also take out.
Optional challenge: Interact with the map on the table on the east wall in this room to find the first item in Kenway’s collection.
Head down the corridor to the west, and take out the guard in the room at the end of the hallway on the right.
Optional challenge: Look for Kenway’s hat on a table on the east side of this room. Instead of going downstairs to the waypoint, take the door on the north, avoiding the guard in the corridor. Go east down the hall and enter the first room on the left, keeping an eye out for a second guard. The second item is on the table against the west wall. Return to the room where you found the hat.
Take the stairs down.
Optional challenge: Go through the door on the north side of the room. (Optionally, if you have the Lockpicking II skill, take the locked door on the left here for a treasure chest.) Continue down the hall and examine the Jackdaw ship model on the table just ahead. Return to the room you arrived in at the bottom of the stairs. Examine the wall to the north of the stairs to find Edward’s pistols, and then the south side to find his swords.
Take the doorway to the south.
Optional challenge: Go left down the corridor and examine another model of the Jackdaw.
Pass through the shimmering door to find a room with a piano.
Optional challenge: To achieve the next bonus, just make sure you enter the notes correctly on your first go. You don’t need to go fast.
Interact with the piano and play the notes D, A, D, E, F, D to unlock a hidden passage. Go down and loot the item box, then examine the object on the far table. use Eagle Vision and you’ll then be able to interact with the ship’s wheel on the wall.
Go through the new passage and up the ladder to complete Sequence 4.