Microsoft has acquired Havok, will continue to license the tools to creators

By Stephany Nunneley
2 October 2015 19:33 GMT

Microsoft announced today it has acquired Havok from Intel, and it plans to continue to license Havok’s development tools to partners.

The Havok physics engine has been used in over 600 video games which includes franchises such as Uncharted, The Elder Scrolls, Assassin’s Creed, Call of Duty and Destiny.

“We will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners,” the company stated on the Microsoft blog. “Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers. [And] we will continue to innovate for the benefit of development partners.

“Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like Crackdown 3.”

Details on the deal were not provided, but terms will likely be revealed in the next financial report from Microsoft.


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