Bethesda won’t spill the beans on any more of Fallout 4’s story

By Shabana Arif, Monday, 17 August 2015 09:39 GMT

Fallout 4’s story is officially in lock down. Like inside-a-vault-in-a-radioactive-wasteland kind of lock down.

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Speaking to IGN, Pete Hines, Vice President of PR and Marketing at Bethesda, has confirmed that there will be no flapping of gums when it comes to Fallout 4’s plot in the run up to the release, saying, “I would be stunned if we said anything else about the story ever again. We’re going to let everybody experience that in the game as much as possible.”

It’s certainly refreshing to have the details of a game unspoiled before launch, but then the approach to the announcement and release window followed a similar principle, thanks to Todd Howard, says Hines. “If you ask Todd he’d probably prefer like a week or even a day between announce and launch.”

“Ultimately we landed on six months, it felt like it worked for a game like this. We felt that it was highly anticipated. Obviously Bethesda Game Studios has a stellar reputation and it is both a Fallout 3 follow-up as well as a follow up to Skyrim which is well known throughout the world, and [so] Fallout 4 would be something that would have a lot of buzz and noise around it and we didn’t need as long as you might for some other titles to kind of build that interest to launch.”

Such a concept seems novel in an industry when games are announced years in advance and by the time their release date rolls around, we’re all tuckered out with no more hype to give.

You’ll also be pleased to hear that the development team is maintaining focus on the main game rather than feverishly working on a dozen types of DLC. “I can tell you with all confidence that right now the team is one hundred per cent focused on the game itself”, said Hines when asked about additional content.

“Mod support, DLC… That’s all nice, but if we don’t deliver an awesome game by November 10th our DLC plans won’t matter and our plans for mod support will be irrelevant. We have to deliver a great game. That doesn’t mean [the dev team] haven’t spent some amount of time thinking about what they might do [for future DLC], but honestly that’s not a focus for anybody right now.”

We got a whiff of the story in the E3 reveal which showed the opening scene of the game, and you can check out the Fallout 4 website for videos, screenshots, concept art and the like.

Fallout 4 is due for release on November 10 for PC, PlayStation 4 and Xbox One.

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