During the live Active Time Report for Final Fantasy 15 at gamescom this week, director Hajime Tabata said the team was looking into the possibility of adding airships. In a recent interview, he revealed his team is working with Avalanche Studios to make it happen.
Speaking in an interview with Famitsu translated by Siliconera, Tabata said he wants to implement airships which can fly around the game at “full-scale,” reiterating if the feature can’t be developed in time for launch, he’s liked to see it released as downloadable content.
“I’m not certain whether we’ll be able to make it on time for the retail release, but I think we should do even if it means releasing it after as a download,” he said. “I’d like to have the challenge of being able to fly around the world. I would like to experience that, and I’m sure the fans would also like to experience that, too.”
Tabata said talks with Avalanche on the technical collaboration started at GDC 2015. The Just Cause developer was chosen due to the unique and “seamless” aerial controls present in the action franchise.
“We don’t have any know-how when it comes to that, so during this year’s GDC we spoke with them, and they also showed some interest in the technology behind Final Fantasy 15, so the talks continued from there,” he said.
“This is something that barely started out, but it’s something of which both the Final Fantasy 15 team and Avalanche Studio team have very high expectations.”
During gamescom, Tabata confirmed Final Fantasy 15 wouldn’t be released this year, but that it would be released before 2017.
He went on to say he thinks the team will be able to reveal “when we’re making the announcement” on the release date “around PAX Prime.”