Mirror’s Edge Catalyst won’t bring back the worst part of the original game: gun combat.
Mirror’s Edge Catalyst developer DICE has deicided to drop shooting from the game entirely. Gunplay, which was awkwardly present in the first game, will not be a factor in the new one.
“In Mirror’s Edge Catalyst, you won’t be using any guns at all,” senior producer Sara Jansson told Polygon at E3. “We’ve completely removed that aspect of the game. You can’t even pick them up.”
Instead, Faith will rely on melee take-downs to neutralize baddies, but she won’t kill.
“Now the fighting is more of an extension of the movement. It builds on the flow. It fits a lot better with the game mechanics.
“When Faith is in flow, when she stitches together move after move without failing and keeps her momentum going, she’s actually invulnerable to bullets. That can keep her out of harm’s way. It’s only when she stops that she can get hurt.”