Oculus app store games will need to be pre-approved and rated for comfort

By Shabana Arif, Monday, 15 June 2015 14:55 GMT

In an effort to regulate safety for Oculus Rift games, the app-store will require all games to be reviewed and pre-approved.

oculus-home1

All games will be reviewed before they can go up on the store. Speaking to TechCrunch, CEO Brendan Iribe said “We are going to monitor the content and make sure that it fits the policy we put up which is this safe and clean environment that everyone can know, and love, and trust just like other popular app stores…You’re going to need to be approved first.”

Comfort ratings will also be attributed to the apps to indicate whether they might make users dizzy or scare the crap out of them, although being an open platform, these restrictions won’t apply to anything made and distributed outside of the official app store.

Talking more about this, Iribe went on to say “Something can be comfortable from a disorientation standpoint, where it doesn’t make me feel bad…it doesn’t have crazy locomotion like a roller coaster. But if it is really, really super intense, we do want to give people warnings about that.”

“Having bullets fly at you in VR is actually really, really intense and the more real it gets, the more it’s going to feel like real life, and you don’t really want to be shot at in real life”

“We’ve gotten really used to it on the 2D monitor because our brain is saying ‘don’t worry, don’t worry, it’s safe.’ As soon as you put on VR and your brain’s not saying that anymore, it’s not necessarily the comfortable experience that it is on a monitor, and we’ll have warnings around that.”

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments