The Witcher 3: Wild Hunt – next patch to fix XP bug, enlarge HUD and fonts, more

By Sherif Saed, Monday, 1 June 2015 18:44 GMT

More Witcher 3: Wild Hunt patches are still on their way, and today we get to see some of the changes the next one will bring.

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CD Projekt has published an initial list of fixes that are coming with the next patch for The Witcher 3: Wild Hunt. There are big changes and most of them have been requested by fans, but the list is not complete.

Here’s what’s been confirmed so far:

  • Geralt will no longer interact with candles near chests and other interactive elements
  • General stability and performance improvements
  • Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC
  • Improved camera smoothness
  • Performance improvements during some cutscenes
  • Fixed case where game was crashing on loading a save in certain situations
  • Various bug fixes and user experience improvements in GUI panels
  • Fixed issue where some players were unable to run after Wandering in the Dark quest
  • Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
  • Too many wild hunt minions were spawned during Ciri’s Story: Fleeing the Bog quest
  • Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
  • Fixed issue where Player was unable to move freely during Blindingly Obvious quest
  • Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
  • Fixed issue where Player could get trapped in Turseach castle ruins
  • Fixed issue where Roche was not present at Hanged Man’s tree during Eye for an Eye quest
  • Fixed issue where Player was unable to talk or interact with certain NPCs
  • Fixed issue where Sirens in quest Lord of Undvik could be invulnerable
  • Fixed issue where player was unable to use certain actions after Carnal Sins quest
  • Fixed issue where Geralt was sometimes unable to mount Roach
  • Fixed issue where some players where experiencing infinite loading screen during King’s Gambit quest
  • Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
  • Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven’s Treasure quest

The developer also confirmed that fixes for the XP bug, as well as the Pyres of Novigrad quest will be included.

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