CoD: Advanced Warfare’s latest patch removes exploits, balances guns, more

By Sherif Saed, Tuesday, 28 April 2015 13:41 GMT

Call of Duty: Advanced Warfare is still getting patches. The latest one brings matchmaking improvements, weapon balance changes and more.

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Sledgehammer has dropped a new Advanced Warfare patch on all platforms. The patch went live yesterday and it comes with a huge list of fixes.

I’ve captured the Xbox One notes list below. The rest can be found on the community blog.

In-game updates:

  • Matchmaking improvements
  • Connectivity optimizations
  • Fixed a rare issue where players were not able to host a private match after returning from suspend/resume mode
  • Fixed an issue where a player’s controller could be unresponsive in splitscreen if either player unplugs their controller
  • Fixed an issue where players were not able to accept an invitation while in suspend/resume mode
  • Fixed an issue where players would not be able to join “Xbox Live” after returning from suspend/resume mode
  • Fixed a rare crash issue when entering the System Link menu
  • Fixed an issue where spectators in third person would see first person crosshairs on some weapons
  • Fixed an issue where the stock of the ARX-160 would disappear when cloaked
  • Fixed an issue where scopes would not display after viewing a player in third person Spectator mode
  • Fixed an issue where the field of view would not change when changing from first person to third person in Spectator mode

Weapon updates:

  • MK14 – Increased headshot damage multiplier
  • ASM1 – Reduced the magazine size
  • Pytaek – Decreased initial recoil, decreased aim down sights time
  • EPM3 – Increased the headshot damage multiplier, decreased the heat build up when firing

UI updates:

  • Fixed a rare issue where the game could freeze when redeeming an item from the Armory
  • Fixed an issue for the virtual firing range could display a higher than 100% accuracy when using shotguns and grenades
  • Fixed an issue where arms without bodies would show up in the virtual lobby
  • Fixed an issue where some players were not able to pass leadership of a party to another player in the party

Challenges updates:

  • Fixed an issue where the “Woo Who?” slide-kill challenge was not tracking kills with certain variants

Store updates:

  • Added quick access to the in-game store to the Message of the Day
  • Various improvements and network optimizations for the in-game store

Scorestreak updates:

  • Fixed an exploit with the Aerial Attack Drone scorestreak
  • Fixed a rare animation bug for the XS1 Goliath scorestreak
  • Fixed a rare issue where a player could be invincible after calling in a Goliath

Ranked played updates:

  • Fixed a rare issue where players would lose functionality after entering and exiting the Create A Class menu
  • Fixed an issue where players were able to get around the probation period when leaving a game early

Game mode specific updates:

  • Adjusted various spawning logic for Domination, Momentum, Capture the Flag, Hardpoint, and Uplink game modes
  • Fixed an issue where players were able to enter into a Free-For-All match while using splitscreen
  • [Xbox One] Fixed an issue where the grapple was able to be used on glass surfaces instead of breaking them
  • Fixed a rare issue wher players were able to advance more than one Gun Rank with a multi-kill in Gun Game
  • Fixed an issue where the “Contested” and “Taking” notifications were displaying incorrectly in Domination

Map specific updates:

  • Fixed various out of map exploits across different multiplayer maps
  • Adjusted various spawns for Drift for before and after the dynamic map event
  • Fixed an issue where the animation for Aiming down sights would not show correctly after the map based scorestreak has worn off on Site 244
  • Adjusted the height of the XS1 Vulcan scorestreak on Perplex
  • Fixed a rare issue where the Missile Strike would be uncontrollable on Climate
  • Fixed an issue where orbital care packages could be called into inaccessible areas
  • Fixed an issue where the playercard would show up twice in the killcam when the player was using the map based scorestreak on Site 244

Exo survival updates:

  • Adjusted damage for the EM1

Exo Zombies Updates:

  • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
  • Exo Zombies Fixed a rare issue where the UI icons for downed teammates, orbital supply drops, and civilians would not show up in later rounds
  • Fixed a rare issue where the fire rate of some weapons would affect the secondary weapon of a player
  • Various improvements to the Exo Zombies menu
  • Improved graphical stability when using the Magnetron gun
  • Fixed an exploit where the Magnetron weapon could have unlimited ammo
  • Fixed an issue where a trap was issuing an incorrect amount of credits
  • Fixed an issue where players weren’t being damaged by Toxic Gas
  • Fixed an issue where Bubby could focus on the Distraction Drone
  • Fixed an issue where the Achivement for rescuing 20 suvivors was not unlocking

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