GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

By Sherif Saed, Wednesday, 22 April 2015 09:20 GMT

GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches.

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Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. Other bug fixes cover the bizarre changes to facial features when migrating GTA Online characters and getting stuck in the clouds after voting on a heist.

There’s also a new benchmark test in the main menu. Full notes below:

  • Players can no longer purchase more vehicles than their properties can store
  • Players can now launch a video card benchmark test from the main menu
  • Fixed an issue where facial features would not save correctly when transferring a character from Xbox 360 or PS3 and changing genders while editing the character’s appearance
  • Fixed an issue where players could become stuck in the clouds when voting to quick restart the Humane Labs Heist
  • Fixed an issue where markers in the Rockstar Editor could not be deleted with the mouse
  • Fixed various audio recording issues with Rockstar Editor clips
  • Fixed an issue where the Yacht would not appear in some recorded Rockstar Editor clips
  • Fixed a rare issue where some Rockstar Editor clips could not be opened for editing
  • Fixed an issue where the GTAV Launcher would not display the correct amount of time remaining for file downloads
  • The Steam overlay has been moved to prevent it from covering up Launcher buttons
  • Fixed an issue where the game would not save your settings when restarting in some instances
  • Fixed a rare issue where the Steam version of the game would crash right after launching
  • Windows Media Player is no longer required to install GTAV. Instead, Windows Media Foundation will be required
  • Fixed an issue where the game would show the pause menu without player input
  • Fixed an issue where the max frame rate would be incorrectly low in rare cases

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