Think you’ve seen everything that Destiny has to offer? Maybe not. And you want to make sure you’ve done it all before House of Wolves drops next month.
In a few short weeks the second major expansion hits Destiny, heavily focused on player vs. player kudos and 3-man fireteam effort. Your role in all new activities will be more visible than ever before. So in preparation for the new proving grounds we’ve made a bucket list of 20 ideas to boost your confidence and set in stone your credibility before May 19 and the race to the next level cap.
FEAR NOT THE TRIALS OF OSIRIS
1. Crack your Crucible Kill/Death spread
The Trials of Osiris demand this, but don’t panic. Even if you’re more at home in player vs. enemy modes such as story, strikes and raids you’d be surprised at how much your gun-toting experience pays off in player vs. player. Go cautiously at first in Clash and Control where team mates have your back. Avoid Rumble unless you cut your teeth on Call of Duty. Never head off on your own, you’ll be easy pickings for guys that know about sticking together. With the right weapon (Vanquisher VIII auto or The Saterienne Rapier scout are solid buys) a positive K/D shall soon be yours in the Crucible. You will start to feel awesome. Don’t let it go to your head.
2. Reach Rank 5 in Iron Banner
This once-in-a-while hard-core PvP mode should be grasped in both hands. It only runs for a week, but this is more than enough time to attain the highest rank with one character. Benefits of pushing for Rank 5 are owing to the armour and weapons that are made available, their perks being tailor made for humiliating rival Guardians. Remember that Iron Banner Class Items, Shaders and Emblems each provide stacking 10 percent boosts to reputation. The latter two are transferrable between characters also, meaning that the next time the Iron Banner is raised you’ll have a head start on the Rank reset.
3. Know which points to hold in Control
Communication, which means listening and talking, is more likely to earn you the victory in Control. Decide before the countdown ends which two points are the main focus and stick to the plan. For example on Earths ‘Twilight Gap’ you may decide that points B and C are more manageable together than making the long run for point A. If you successfully hold two points and the score starts rising in your favour, the other team will get desperate and, after picking them off, you can wrap up all three. Remember the golden rule of most PvP: never head off on your own… unless you’re god tier, brah!
4. Learn how to work together in Skirmish
This is of huge relevance to the Trials of Osiris, which is also a 3v3 mode. We’ll cheekily suggest here that Brits have the upper hand in Skirmish owing to our knowledge of triangles in English football – always being aware of your mate’s position relevant to yours while moving with purpose as a team. If one person breaks the triangle you may as well wave the win goodbye right there and then. Keep talking to each other, pick a place to defend and know your best routes to launch an attack. Stay tight and even the most inexperienced teams can force more confident units to make mistakes.
5. Chain Supers and control the map in Clash
It’s less likely that you’ll head into Clash with a Fireteam comprising only your buddies, so aim to support those flying in with you by tactical use of Super Abilities. While Clash is not classed as an objective based game, Guardians empowered by each other’s Orbs of Light run together far more effectively. If your entire team has been Blade-Danced by a Void-shielded Hunter, or failed to hose down a Flame Shielded Warlock before being wiped out by a Titan’s Fist of Havoc, you’ve already been at the receiving end of this unique and very potent Destiny strategy.
CREATIVITY IN CROTA’S END
6. Be the sword carrier, because you can
You’ve assembled six guys to reach Crota by fair means or foul, but when it comes down to it the only way to kill the big guy is if someone does the chopping. There’s no reason why this shouldn’t be you! On normal mode the task is straightforward once you can trust your jumps on and off his dais, and smashing him with six good swipes for each sword is enough to play it safe and assured. Please don’t deny yourself the awesome experience of rushing through the thrall while the fanfare kicks in, soaring in for the kill and seeing colossal Crota crumble into smouldering ashes at your feet.
7. Solo Crota’s End… or at least a couple of sections
Your best chance at doing this is as a Hunter, especially with Don’t Touch Me gauntlets to sneak through the Pit Encounter (aka ‘the lamps’). Even the Deathsinger Encounter (aka ‘the witches’) is doable for anyone with practice and with all character classes. There are some tricks to learn in order to achieve any of this however, but we’re getting onto that now…
8. Sword swipe across the chasm in the Bridge Encounter on Crota’s End
We’re starting to wonder if Bungie has accepted this antic as a legit solution for Guardians in a hurry. It works in normal or hard mode, though it helps to have a Warlock in support. The sword bearer appears immediately after activating the plate for the bridge. Take him down, snatch the sword, run and jump as high as you can go off the edge of the unfinished bridge, then use the sword to swish over to rocks across facing you left or right. A few more swishes combined with a jump get you onto the other side of the divide. Nail this trick and your buddies will thank you time and time again.
9. Reach Rank 4 with Eris Morn, for Shards/Materials exchange
This is kind of obvious, and not at all difficult, but don’t neglect to take on all of Eris Morn’s bounties as many days of the week that you’re playing Destiny. In the process you’ll accumulate Black Wax Idols used in trade alongside Glimmer for Radiant Shards that replace unwanted Radiant Materials. This is only possible with Eris Morn reputation at Rank 4. It is a grind but it gets you to 32 faster.
Next page: valour in the Vault and the Prison of Elders prep.