Visceral Games has provides another list of changes made to Battlefield Hardline since the beta ended.
According to Thad Sasser, lead multiplayer designer, the feedback from the tester “really helped guide and shape” changes made to the game.
A patch for the PC version of the game was made on the final day of the beta, and the team used all data points from “feedback, collected statistics, and patch-specific responses” to help determine what to change before the game shipped.
Below is a quick list of changes which Sasser notes aren’t “wide-sweeping or drastic.”
· One hit kill range reduced for 870 and SPAS
· Fire rate reduced for 870
· More vertical recoil for 870
· Recoil reduced for RO933
· Damage reduced for Ro933
· Vertical recoil added to M16A3 and M416
· Increased P90 spread per shot
· Improved Uzi un-aimed fire accuracy
· Magnum Ammo OHK range reduced
· Magnum Ammo vehicle damage reduced 50%
· Moved G36C to Cops and M416 to criminals
· Moved M/45 to cops and UMP to criminals
· Rank progression slowed down by 50%
· Repriced Battlepacks to cost more in-game cash
· Weapon license increased to 1250 kill
· Gold camo increased to 1000 kills
· GPS spotting and jamming range for Hacker mode reduced
· Overclock timing reduced for Hacker mode
Visceral said it will keep an eye on the game after launch and make changes as needed.
Battlefield Hardline releases next week on March 17 for PC, PlayStation 3, PS4, Xbox 360 and Xbox One.