Destiny PvP rewards system to be addressed

By Brenna Hillier, Sunday, 1 March 2015 23:40 GMT

Destiny developer Bungie has said it will change the way Crucible rewards work.


Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible.

PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as a match ends.

It’s not just the randomness that hurts – it’s the lower quality rewards in general. For some players, there’s very little incentive to play, as they know they won’t get anything worth their time, even if RNGesus blesses them.

In a recent developer open house on the forums, Bungie PvP developer Mantis said the team is looking into changing things.

“Crucible rewards are on the low side for sure, and issue we intend to address in a future update,” they said.

Mantis also explained why rewards work the way they do:

“The rewards are random to encourage everyone in the game to play it to completion, rather than only the ‘winners’ staying,” they said.

That makes sense, although it’ll be great to see the value of rewards increase in general. Now, if only the Strike playlists would drop something decent once in a while.

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