Destiny: Inferno playlists debut next week

By Brenna Hillier, Thursday, 26 February 2015 22:16 GMT

Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible.


Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”.

The first of these, Inferno Control, kicks off on March 3 and will last for one week.

In Inferno modes, there’s no radar – you’re reliant on observational skills, and Blade Dancers lose a little advantage.

“We’re hoping this change will provoke players to rely even more on certain skills like map knowledge, teamwork, good positioning, successfully flanking opponents, using jumps to set up ambushes, catching audio cues like footsteps, and using friendly nameplate UI as clues toward enemy position,” senior designer Leif Johansen wrote in the Bungie weekly update.

“Lack of Tracker should also indirectly reduce the effectiveness of Supers and Heavies, and make the mode more about basic gunplay.”

Here are just some of the changes you can expect in Inferno modes:

  • No Tracker
  • Simplified Scoring
  • Fast objective capture
  • Less Heavy Ammo

Because it’s harder to find firefights without the Tracker, Inferno mode only uses smaller maps:

  • The Anomaly
  • Firebase Delphi
  • Twilight Gap
  • Rusted Lands
  • Shores of Time
  • Blind Watch
  • Asylum
  • The Burning Shrine
  • The Cauldron
  • Pantheon

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