Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

"Our games are actually still too hard to learn," says EA's Hilleman 

Do you sometimes think games are too hard to learn? If so, you're not alone: EA's chief creative officer Richard Hilleman thinks so too.

fortune

During a multiple developer interview on stage at D.I.C.E. 2015 this week, Hilleman said he feels modern games take the average player too long to learn what with the various controls and button maps.

"Our games are actually still too hard to learn," he said. "The average player probably spends two hours to learn how to play the most basic game."

"Asking for two hours of somebody's time--most of our customers, between their normal family lives...to find two contiguous hours to concentrate on learning how to play a video game is a big ask."

Hilleman was responding to comedian Pete Holmes, who said during the talk he'd like controller layouts and button maps to stay the same across franchises and games in the same series.

Thanks, Gamespot.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Stephany Nunneley-Jackson avatar

Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
Comments