“Our games are actually still too hard to learn,” says EA’s Hilleman

By Stephany Nunneley
7 February 2015 20:16 GMT

Do you sometimes think games are too hard to learn? If so, you’re not alone: EA’s chief creative officer Richard Hilleman thinks so too.


During a multiple developer interview on stage at D.I.C.E. 2015 this week, Hilleman said he feels modern games take the average player too long to learn what with the various controls and button maps.

“Our games are actually still too hard to learn,” he said. “The average player probably spends two hours to learn how to play the most basic game.”

“Asking for two hours of somebody’s time–most of our customers, between their normal family lives…to find two contiguous hours to concentrate on learning how to play a video game is a big ask.”

Hilleman was responding to comedian Pete Holmes, who said during the talk he’d like controller layouts and button maps to stay the same across franchises and games in the same series.

Thanks, Gamespot.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

VG247 logo

Buy our t-shirts, yeah

They're far more stylish than your average video game website tat.

VG247 merch