Project Cars developer Slightly Mad Studios has released the game’s first 2015 trailer to remind everyone why they fell in love with it in the first place.
The trailer below is a quick look at all the racing disciplines that Project Cars provide. You have your Touring, Grand Touring, Formula 1, and just good ol’ casual racing.
Along with the trailer, Slightly Mad Studios revealed the full feature list of the racer, take a look.
- A huge variety of motorsports and reflected car culture with relevant rules and formats
- The largest track roster of any recent racing game
- A freeform career mode that allows you to choose your own path with Historic Goals to earn, Accolades to win, Endorsements to sign, and Invitations to receive
- Competitive online with features such as ‘join in progress’ and invite-only sessions
- Fully-dynamic weather and time of day
- Race weekends including warmup sessions, practices, qualifying, and two-race format
- Pit stops and pit strategy creation for different scenarios and events (eg.. endurance)
- Deep tuning setup creation
- Asynchronous play via the Driver Network – Time Trial mode with downloadable ghosts and regularly-scheduled Community Events
- Save and share your proudest moments with photos and replays
- Player tailoring and accessibility features – dial the game to your own particular skill and comfort level
- Playable either at a cinematic 12K resolution or on a more intimate scale with Oculus Rift. Project Morpheus, or nVidia Shield
- Support for over 40 different wheels and peripherals
- Second screen support via apps created by the community through the Project CARS API
Project Cars is due March 20 on PC, PlayStation 4, Xbox One and Wii U.