Call of Duty: Advanced Warfare does not support PlayStation 4’s latest feature, Share Play, and Sony says such exclusions are solely up to the publisher. Activision has also issued comment, stating it skipped the option because it didn’t have time to test it.
Activision has told Game Informer it didn’t include the Share Play option in Call of Duty: Advanced Warfare because it the developers didn’t have access to the feature in time to test it before the game’s release.
“Delivering a great gaming experience for fans is our top priority,” a representative told the site. “We’re focused on launching Advanced Warfare and ensuring that people have a great time playing it, which our fans seem to be.
“Share Play is a new feature that was introduced as part of the recent PS4 firmware 2.00 update. Our engineers didn’t have access to it before it launched, so we haven’t had a chance to evaluate it to see how it will impact the experience across all modes of play.
“Of course we wouldn’t include a feature in our game without having the chance to test it. Once we’ve fully analyzed its performance, we’ll determine how to support it going forward.”
Read on for the original story plus Sony’s comment on the situation.
According to a statement issued by a Sony representative to Gamespot, Share Play isn’t a third-party requirement. Where to include or exclude the option is left to the publisher’s discretion.
“Share Play is a system level feature enabled by System Software Update 2.0 making it available for all PS4 titles,” the representative stated. “However the option is available to developers to disable the feature according to what they feel will best benefit the consumer experience.”
The game censors all gameplay footage, which means no part of the game can be steamed to guests using the Share Play feature.
Gamespot has conducted some internal tests and confirmed that Advanced Warfare marks all gameplay footage “censored”.
Using Share Play, users can stream gameplay to other uses (guests). Guests can take control over from the host or join a session of local multiplayer, if the game supports it. Guests also don’t need to own a copy of the game.
Sony had confirmed before that all games released on the system would support the feature, unless they’re using other peripherals like Move, which is similar to its stance on RemotePlay. However, publishers have the option to “censor” certain parts of the game, to prevent spoiling story sequences for instance.