Nintendo boss Satoru Iwata announced during the firm’s latest investors meeting that customers will soon be able to pre-download games, starting with the release of Super Smash Bros. Wii U.
The service, similar to what is available on PS4 and Xbox One, will provide customers the option of downloading the main portion of a game once they pre-order the digital version.
“We will be implementing what we call a “pre-download” system with “Super Smash Bros. for Wii U” that will be released at the end of this year,” said Iwata during his presentation. “The “pre-download” system is a system in which consumers who have purchased the game before its release can download most of the game content in advance. Using this system, consumers will not have to wait for a long time to download the game after its release. They will then be able to start playing the game by only downloading a requisite minimum amount of update data.
“In addition to the automatic distribution system at the time of purchase, the “pre-download” system will be available with download cards sold at stores as well, by entering the download code at Nintendo e-Shop in advance. Consumers will not be required to save the download card until the release of the game if they enter the download code on the day of purchase.”
The new system will be implemented first on Wii U with 3DS following suit next year.
Iwata said the service is part of the firm’s efforts to make its digital business “more user-friendly by providing a variety of payment methods,” by expanding distribution channels and “enhancing consumer convenience.”
Thanks, Nintendo Life.