Bungie is having internal discussions about the value of matchmaking for some of the games’ tougher challenges, including Raids.
“We’re having conversations about how Matchmaking might support the more challenging activities in Destiny. It’s a start.”
While the developer insists the subject is “really tricky” it did admit that there is value in a matchmaking solution for players to enter Raids such as the Vault of Glass.
At the moment, matchmaking isn’t supported as Bungie insists that it’s essential for fireteams to be made up of friends online.
“You don’t need to sell us too hard on the value of Matchmaking at Bungie,” wrote Deej on the official site. “It’s something we helped to pioneer.
“Yet, we understand its limitations. In the recipe of a Bungie game, Matchmaking has always contributed the ingredient of a team built to play one match of competitive multiplayer. As you’ve probably witnessed in recent weeks (or years), many of those fresh allies have failed to go the distance together.
“The Raid was designed for solid teams of killers who have made a commitment to solve a dense and explosive riddle. Most of the raiding parties who have emerged victorious from the Vault of Glass have sworn that one weak link would have doomed their chain. There have been other stories, of course. We’ve heard tell of Guardians who met each other just outside the door that leads into that vault. Strange tales have reached our ears – tales of total strangers who have banded together to see the Raid all the way through to a triumphant finale.
“Those stories surprise us, but the players of our games always have. The best I can do to answer your question is to let you know that you’ve been heard. We’re having conversations about how Matchmaking might support the more challenging activities in Destiny. It’s a start. Keep sounding off about it, and maybe someday some matchmade Fireteam mates will hear you, too.”
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