There is seemingly no end to the hyperbole being used to describe the vastness of Hello Games’ upcoming procedurally-generated space-explorer No Man’s Sky. It turns out the game would last longer than our sun (if Earth isn’t burned to a crisp first).
Hello Games co-founder Sean Murray explained at gamescom last week the sheer size of the game’s universe. When the game was first being developed his team was using a 32-bit number to generate all the planets in the universe. Murray told IGN, “with that 32-bit number it would take you four or five thousand years to see every planet if you spent only a second on each one.”
Apparently that wasn’t enough. The team decided to use a 64-bit number, which means if you spent one second on each planet it would take you around 5 billion years to see it all. That’s a lot more time than Earth has before its destroyed by the death throes of our sun (and before your PS4 craps out).
Murray also promised that he’ll be revealing some big No Man’s Sky news soon.