LittleBigPlanet follow up revealed via the wonderful medium of rendering errors

By Brenna Hillier, Tuesday, 22 July 2014 02:41 GMT

LittleBigPlanet developer Media Molecule has let slip a sneak peek at its new PS4 game in the form of a rendering bug.

The video below was posted on the developer’s blog, and apart from the music, is un edited footage resulting from an error.

“Consider it an exclusive peek at our new game if you like, it’s not particularly revealing, but we found it amusing! If you’ve seen our tech demo from the PS4 announcement, then you’ll spot a familiar face,” the developer wrote.

Media Molecule handed LittleBigPlanet over to other Sony studios in 2011, “stepping away” to work on Vita title Tearaway and a mystery project.

So what is Media Molecule actually working on? We have no idea, and not just because information is slim: what information there we do have is excitingly baffling.

During the PS4’s reveal, the developer confirmed it’s working on creation tools for the PS Move controller. I was reporting on the PS4 reveal, and my vague memories are of people playing music live on stage by puppeteering virtual characters. Here’s the relevant info:

Media Molecule turned up next, ready to unveil its “mystery”. Alex Evans said the developer wants to help people create, and to “cut through all the crap”, and allow users to “record their dreams”. Wanting to escape the “tyranny of the polygon”, the team spent years working on ways to allow users to create digitally using technology like motion capture.

In the end, Media Molecule chose the Move controller, noting that it hadn’t like it at first. “Dear Move controller, I’m sorry it took us so long,” Evans said, showing off real-time 3D sculpting. “You just hold your controller and click to create your dream,” he added.

As well as sculpting and collage, the tool allows users to control characters, giving performances which are then recorded. Four Media Molecule staffers were shown controlling characters playing drums, keyboard, and guitar, and dancing, to result in a short film. No title was given for the tech demo; it’s not clear if it will evolve into a commercial release.

We had hoped to see this interesting project at E3 2014, but Media Molecule didn’t turn up. Aww.

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