So now Game Journalism Simulator is going to be a thing, too

By Brenna Hillier
10 July 2014 00:22 GMT

Where will the madness end?


The latest product of the simulator craze sweeping Steam Greenlight and the Internet in general is Game Journalism Simulator.

The project is the brainchild of Jason Evangelho, a tech and games contributor at Forbes, and is being developed in collaboration with other games journalists including Game Informer’s Daniel Tack.

Speaking to Siliconera, Evangelho said he was inspired by games like Rock Simulator and Grass Simulator as well as the recent trend for games writers to livestream their working process (no, I won’t, by the way; I’m not showing you what’s in all those other tabs).

However, it sounds like the primary motivation for the gentle jibe at games media was former journalist turned Activision leader Dan Amrich’s book Critical Path: How to Review Video Games for a Living.

“[Amrich] suggests that game critics should at least dabble with game development. The argument is that they’ll gain a deeper understanding of the process and be better equipped to judge a video game’s many elements,” Evangelho said.

“It struck a nerve when I originally read it, and it struck that same nerve last week.”

And now this is happening to us and nobody even knows how to feel any more. Is this irony? Post-irony? Post-post irony? Have we come out the other side and back into authenticity yet?

If you’d like to know more, Evangelho has opened a development blog discussing his intentions and motivations in more detail. There’s a Facebook page, too.

Thanks, GamePolitics.

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