Bungie will soon bring the Destiny alpha to a close, it almost did in fact, and the developer is now sifting through all the data collected from players who participated in the alpha.
Senior environment artist Jason Sussman spoke to the EU PSBlog at E3 and highlighted some of the studio’s plans for the future.
“We actually had one of our multiplayer designers here at E3 all day yesterday watching people play and taking notes,” Sussman said. “We’re actively watching people and seeing what they do with our game so that we can make adjustments for the beta (coming later this year) and eventually roll these improvements out to the real game. We want to make sure that everyone is getting the best possible experience.
“We’re already making adjustments now – in a lot of ways visually but we’re also balancing things out a little bit. It’s a great way for us to interpret all of the data that goes into our systems. We’re not only monitoring our networking systems to see how we can handle so many players in the game but we’re also monitoring what players use, where they like to go and what people like to do in the crucible.”
Sussman also admitted that getting the game into the hands of players early helped a lot in educating them about what Destiny is, and added that the the July beta will contain different content, and will be an improvement over the alpha, using what Bungie has learned.
Destiny is out on Xbox 360, PS3, PS4 and Xbox One on September 9.