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GTA parent company CEO says Oculus Rift is "anti-social" 

Strauss Zelnick, CEO of Take-Two, Grand Theft Auto's parent company, thinks that Oculus Rift is "anti-social" and that it will only be for the "core gamer."

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Speaking to Bloomberg in an interview, Zelnick said, "I think for a core gamer, it could be a wonderful experience; someone who really likes to be immersed.

"But a lot of people who play video games, for example my kids, they play with their friends sitting next to them, so that technology is not going to appeal to them. So I think it's very much a core technology."

Afterwards, his interviewer wondered if the Rift is anti-social, a sentiment which Zelnick agreed with.

"It is an anti-social technology, but we will support it to the extent it's brought to market and it works for our games," he began. "It is apparently great. Our people who have tried it, love it. I have not actually [tried Oculus Rift]. Everyone says it's great."

Do you agree with his comments, or do you think the Rift will be for a certain demographic?

Thanks, Gamespot.

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Sherif Saed

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Sherif (he/him) is VG247’s go-to shooter and Souls-likes person. Whether it’s news, reviews, or op-eds – Sherif is always eager to tell you about video games. He's one of VG247's most veteran writers, with 10+ years experience on the site.
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