What is Sony Bend’s new PS4 exclusive?

By Dave Cook
13 May 2014 10:08 GMT

Sony Bend has posted new job adverts for roles at the Oregon studio, and the role requirements have thrown a dull glimmer of light on the team’s mysterious PS4 exclusive.

The studio’s Senior Animation Programmer post call for someone who can be a, “Key contributor to the development of state-of-the-art animation systems, influencing improvements to engine architecture, performance optimizations, and supporting production animation staff through improvements to tools and pipelines.”

Applicants must also be able to, “develop robust animation frameworks that will interface with physics and AI character behaviors, such as IK, procedural / physical animation, and facial animations.”

As reporting site DualShockers mentions, IK stands for Inverse Kinematics, an animation technique most recently seen in Ready At Dawn’s shooter The Order: 1886. It ensures that a character’s body parts physically connect with the in-game environment solidly and accurately.

Also, the Senior Game Programmer post asks for someone who can be, “a key contributor to the development of technology, systems and tools that support game design needs.

“This includes, but is not limited to game logic, character behaviors, state based animations selection, motion systems, scripted mini-games, physics systems, collision systems, rendering, particle effects, entities systems, camera logic, sound support.”

So, this mysterious PS4 exclusive appears to have mini-games, physics, collision detection and other technical features.

It’s not the biggest insight ever, but it’s a start, and with Sony’s E3 2014 conference dated and timed, we could know more about the project at the show.

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