GRID: Autosport developer Codemasters has posted a new location blog, detailing its San Francisco track with pictures.
Over on the Codemasters blog, Ben Walke wrote, “The street-based circuit makes for some great pack racing, with overtakes having to be timed to perfection or the risk of running out of space and into a wall becomes all too real. San Francisco also has that special something that not many other real world cities have, gradient changes.
“Racing uphill (and then down again) adds a whole new element to the racing experience and it often comes down to a battle between the brave and the sensible.
“Do you go flat out downhill but risk landing your car awkward and potentially end up spinning out of control or do you take it sensible but running the risk of your brave opponent pulling it off? It’s choices like this that make San Francisco a great place to race around and we’re incredibly excited to see it return to the GRID series.”
There’s more details of the course and screens through the link above.
GRID: Autosport hits PC, PS3 and Xbox 360 on June 27.