Broken Age developer Double Fine has opened its doors to offer publishing support to indies, following requests for help from several teams.
Speaking with GameInformer, chief operating officer Justin Bailey said, “Lots of indies have approached us and asked if we could help them out with publishing, so we knew there was value in what we have to offer.
“They all had a unique request and that’s where we started to see there was a real need for the knowledge we’ve gained over the last 14 years on how to prototype, fund, develop, and publish our own games.”
It follows the news that Escape Goat 2’s developers made the game in office space loaned to them by Double Fine. Tim Schafer’s lot are no strangers to helping out indies it seems.
“For Escape Goat 2, we’re primary providing promotional assistance and distribution,” Bailey added. “Our goal is to help indies build their own community and empower them with the knowledge and tools they need to succeed on their own.”
Double Fine is filtering through a call for submissions at present, with Bailey and senior publishing manager Greg Rice responding to pitches. Successful teams will receive mentoring on a range of publishing issues without any formal contract or headache-inducing legal paperwork.
“We’re open to working with each developer and figuring out how we can help make them successful,” Bailey concluded. The current focus is just on making the titles we publish successful and something that both the developer and Double Fine can be proud of.”
What do you make of the scheme above.