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Sony to support PS4 indie development with Unity, GameMaker: Studio and MonoGame

Sony has announced it will further strengthen its support for independent developers by introducing more tool and middleware solutions for the PlayStation 4.

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Sony plans to implement extra support through a "strategic partnership" with middleware vendor GameMaker:Studio and MonoGame development tools.

Fully integrated solutions for Unity are now available for PS3 and Vita and an early access version for PS4 will release in April.

GameMaker: Studio is a native solution for PS4 developed jointly by SCE and YoYo Games, and is available for free to all SCE-licensed developers.

Games such as Hyper Light Drifter, Samurai Gunn, Risk of Rain, Home and Nuclear Throne were converted from PC to PS4 using GameMaker: Studio.

MonoGame makes up the C#-based open sourced engine suite available for licensed developers and was first used in the development of Matt Makes Games' Towerfall: Ascension for PS4. It will also be used to bring Mercenary Kings and Transistor to PS4 in the upcoming months.

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Stephany Nunneley-Jackson

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