Alien: Isolation developer The Creative Assembly dabbled with the idea of adding a co-op mode to the project once, but it was ultimately canned. Find out why here.
Speaking to RPS about Alien: Isolation’s one-time co-op mode, creative lead Al Hope said, “It’s very much about a single player experience. We did think about it, it’s not like we never considered it – and we had some pretty neat ideas around that. But for us the focus always was that single player experience.
“And I think because you have this dynamic alien and it’s about the player’s choices while they play it, it does mean that you can go back and try different stuff out. So I think there is a lot of scope to have players go back and do things differently.”
UI lead Jon McKellan added, “I think that as soon as you up the amount of humans then you’re no longer as ‘outnumbered.’ You know, if you had two or three humans facing up against one alien it’s a completely different experience where you’re working together to overcome it rather than just trying to survive. It just felt better to leave it single player.”
What do you make of Alien: Isolation so far? Does it tickle your Amnesia funnybone in just the right way, or does it make you want to scream “Game over man!” in Bill Paxton’s unmistakable drawl?