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Titanfall: quick-scoping & no-scoping are 'ineffective', says Respawn

Titanfall developer Respawn Entertainment has responded to queries about those most debated of shooter tropes; quick-scoping. The studio has labelled the technique and no-scoping 'ineffective.'

It follows this new Titanfall trailer, showing off the Atlas mech in all its stompy glory.

Now, over on the Respawn forum, one developer wrote, "Sniping is in the game, but due to how the game plays it's a pretty different animal than you'll find in your run of the mill modern military shooter. Quick scoping and no scoping are ineffective."

Quick-scoping is a method of aiming in Call of Duty that sees a player using the game's auto-aim to zero in on a target for a one-shot kill. It's not cheating, but it's notorious for p**sing people off, seeing as sniper rifles are powerful, given their history as long range weapons. Using them up close like that - it is argued - upsets the shooter's balancing. No-scoping on the other hand, is scoring kills without aiming the sniper rifle at all.

It remains to be seen just how sniping will be used in Titanfall. We'll have to wait until March to find out.

What's your take?

Via MP1st.

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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