The Division: PC version “won’t be a port,” developer vows

By Dave Cook, Friday, 20 December 2013 11:00 GMT

Tom Clancy’s The Division is coming to PC after many requests from the gaming community. However, it won’t simply be a slap-dash port. Ubisoft Massive has pledged a fully-optimised experience.

In a blog post published today, the studio wrote, “As you know, Massive has its roots in PC development. We are working hard and we want to make sure that we have a very high quality experience on PC. You can be sure that our PC version won’t be a port, but a full-fledged, optimized version! We want to create the best game possible regardless of what platform you play on.”

Elsewhere, Ubisoft Massive publihed a pair of comparison shots to show off the Snowdrop Engine’s day/night cycle, and the way that snow collects and melts depending on the weather.

Have a gander:

It follows insight from Massive regarding The Division’s food and water mechanic, which sees both resources gathered as trade items, rather than consumables necessary for survival. Hit the link to see what the team said.

Via Eurogamer.

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