Rainbow Six: Patriots “wasn’t working” and had to be “remade,” according to Ubisoft’s North American president Laurent Detoc.
Speaking with IGN, Detoc said the game’s revamp was the cause of the radio silence on the project.
“We had a core team. They had a good vision. They got started, and then the game wasn’t working,” he said. “So [they had] to start again. There’s an editorial group in Ubisoft, a big group, very influential. If the game is not good enough, they say it’s not good enough. Most of the time, the team will say, ‘yeah, I know.’ But sometimes they want to continue in a direction where you say, ‘no, it’s not going to work.’
“Rainbow had to be remade. Now they’re going to have the benefit of the new consoles, if and when it comes out. It’s one of those examples where you try, it doesn’t work, you try again. If it doesn’t work, we’re not going to bring it to you.”
Detoc also said the game could have a completely different title and format than what was announced in 2011 when all is said and done.
“Could it be shooter with another name in the end, because the team doesn’t want to do counter-terrorist guys? Say they want to be in a mercenary setting? That’s possible,” he said.
During E3 this year, Ubisoft’s Tony Key said the game had switched to next-gen, and back in August, executive director Alain Corre said the project was “still cooking,” and that the team wanted people to be “astonished” and pleased with “what they see” when it was finally re-revealed.
Patriots was announced in late 2011 for a 2013 release on PS3 and Xbox 360 , and one trailer had been released for it before all went quiet.
Back in March 2012, it was revealed the core development team had been changed up, despite Ubisoft denying reports of troubled development and serious changes to direction – up until this past summer.