Registration for GDC 2014 has opened, with three talks announced for the March conference.
Ubisoft Toronto lead game designer Laurent Malville will present a talk entitled Super-Spy Crash Course: Teaching Players in Splinter Cell: Blacklist. The presentation will focus on a new approach to tutorials which make core mechanics accessible and obvious right from the start of a game.
Activision Blizzard user testing lead Gareth Griffiths will discuss the difficulties and rewards of playtesting with children in a presnetation called Child’s Play: Playtesting with Children in the World of Skylanders.
In Building a BioWare Story: Producing Choice and Consequence, BioWare development manager Ian Mitchell and producer Melanie Faulknor will talk about Dragon Age’s non-linear production cycle.
These three talks are the first of hundreds expected to be detailed over the next few months. GDC 2014, the 28th event of its kind, takes place at the Moscone Convention Center in San Francisco, California from March 17 through 21. Registration is now open.