Skyward Collapse and AI War developer Arcen games has a new release to share – Bionic Dues, a mech title described as a “roguelite” and on sale at 25% off during launch week.
Bionic Dues has players quelling a robot uprising before corporate overlords nuke the city around them. Similar to how I feel trying to get the news done before Pat wakes up, then.
Gameplay is turn-based and tactical; there are multiple classes of customisable mechs called Exos to bring to the battle against buggy, angry enemy robots and key facilities as they search for sweet, sweet loot.
Check out the launch trailer and feature list below; I haven’t edited it for PR enthusiasm.
- Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
- Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
- Carve your own path: choose 30 to 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
- Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
- Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
- Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
- Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
- Difficulty levels ranging from quite casual to incredibly hardcore.
- Save and reload your game with ease any time, or tough it out in ironman mode.
- Stellar soundtrack by composer Pablo Vega, headlined by the game’s title theme “The Home We Once Knew.”