Child of Light was unveiled by Ubisoft yesterday as the studio’s artful love-letter to turn-based JRPGs. Although it’s a digital game, it’s said to offer some ten hours of gameplay, and Ubisoft has said this challenges the preconception that all download games are smaller and worth less.
Speaking with OXM, creative director Patrick Plourde underlined Child of Lights unique appeal amid a sea of similar-looking prospects out there today.
“We have the opportunity to make something creative, he began. “And technically, the risk is not to take any risks.”
Plourde added, “You see some small games and say, you’re doing a cheap rip-off of some FPS, I’m going to play Call of Duty instead. But by going off on a different angle, the more different we are, it’s like OK – this is original, and it’s entertaining, and people are looking for that.”
Child of Light does look rather beautiful and is far removed from the shooter pack. If you mossed the initial reveal you can check out the trailer, a debut batch of screens and gameplay details here.
“There’s this perception that if it’s not on a disc or it doesn’t retail for 60 dollars, it’s not worth it,” Plourde concluded. “And that mentality is changing. For me Child of Light is as valuable is a 60 dollar game and it’s as long, it’s a long game – more than 10 hours, easily.”
Based on what you’ve seen so far, are you inclined to agree? Let us know below.
Child of Light is coming to PC, PS3, PS4, Wii U, Xbox 360 and Xbox One in 2014. Check out some screens below.