Capcom has reiterated that at present, there are no plans to bring Monster Hunter 4 to PlayStation Vita. According to chief operating officer Haruhiro Tsujimoto speaking with Mainichi Shinbun Digital, the firm wants as many people as possible playing it on 3DS as it is “only thinking about making it succeed.” He further stated the goal is to reach 2.8 million units sold within seven months of Monster Hunter 4’s release. Thanks, Siliconera.
Not to be outplayed by other publishers at gamescom, Activision has dropped the launch trailer for Destiny 2 16 days ahead of the actual launch.
Fe, the indie platformer from EA Originals, gets a lovely new gamescom trailer, Switch version confirmed
Fe, the EA Originals title the publisher unveiled at E3 last year, has resurfaced once again at this year’s gamescom.
Blizzard has officially unveiled the next Overwatch map, called Junkertown.
During a financial briefing, Capcom CEO Kenzo Tsujimoto told investors the publisher hopes to cut development times from three or four years to around two and a half years.
Capcom’s Haru Tsujimoto has said Capcom Mobile’s success with games like The Smurfs Village and Cafe Zombie is the result of sticking it out through the pre-smartphone years.
Monster Hunter 4
Don’t get too excited.
Capcom shifts focus to "online games such as Deep Down," Monster Hunter 4 to sell additional 3.9M units
Capcom has plans in place to ensure continued success in the video game market by reinforcing its DLC strategy, creating titles exclusively for online games, focusing on the PC market outside of Japan, and expects to sell 3.9 million additional copies worldwide of Monster Hunter 4 Ultimate/Monster Hunter 4G upon its release in the west.