Command & Conquer gamescom 2013: episodic, story-driven missions out later this year

By Stephany Nunneley, Tuesday, 20 August 2013 15:21 GMT

Command & Conquer was shown during EA’s gamescom press event this morning, with two C&C players battling on stage with two developers from Victory Games on stage MC-ing the battle. The game will contain episodic, story-driven missions that can be played alone or co-op. The game will launch later this year through as a free online service. It’s currently in Alpha. More details through the break.

The episodic, story-driven Campaign Missions are in development for Command & Conquer and will be available early next year. EA hopes to continuously add new content in response to fan feedback.

The first Campaign Missions will follow the Asia-Pacific Alliance (APA):

Having sat comfortably as the world’s foremost geopolitical power for nearly a decade, the APA finds itself challenged on all fronts. The upstart European Union (EU), a high-tech, single-state entity with an increasingly expansionist agenda continues to flex her muscles, while a series of increasingly bloody uprisings have torn key APA and EU satellite nations asunder.

Rumours point to a newly reconstituted Global Liberation Army (GLA) as the instigator, but witnesses have described technology far beyond the reach of any normal terrorist organisation. Concerned, the APA dispatches an elite force to infiltrate the latest, most volatile rebellion, one targeting an EU backed dictator. Their mission – learn the truth about the GLA, undermine the EU and restore peace to the globe.

“When we talk about the new Command & Conquer being a service, we’re really inviting the community to help drive the design process and the evolution of the game,” EA executive Jon Van Caneghem said.

“Since our announcement, the number one thing fans have asked for is new story content, and we listened. We are excited to be delivering compelling, high quality Campaign Missions that will roll out to the service in 2014.”

The core game will launch in multiplayer-only form before the end of 2013; it’s currently in alpha, and you can sign up for the closed beta on its website.

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