Super Smash Bros. 3DS and Wii U won’t contain a storymode or cutscenes

By Stephany Nunneley
25 July 2013 14:35 GMT

Super Smash Bros. Wii U and 3DS won’t have a storymode or cutscenes, according to creator Masahiro Sakurai.

Speaking in his bi-weekly column in Weekly Famitsu, Sakurai said the reason the latest iteration in the fighting series will skip out on theses extras, is due to the cutscenes being uploaded on the Internet.

“Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet,” Sakurai said. “You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.”

Instead, video sequences will be spread around and include introductory videos for the Villager, Mega Man, and Wii Fit Trainer lady. Characters can also be customized to an extent, and will alter character performance. Customizations from the 3DS version being transferred over to the Wii U version is also being considered.

While the game won’t include a story mode either, the 3DS version will include a feature acting as a “separate mode from the standard versus play,” and both versions of the game will include different stages.

The 3DS version comes with portable game-themed stages, and the Wii U version contains home console game-themed stages.

You can thank Kotaku for the translation.

Super Smash Bros. Wii U and 3DS is out next year.

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