Dead Rising 3 developer Capcom Vancouver is aware of the way previous instalments forced players to progress and stick to strict time constraints. As such, the studio wants to offer players more freedom than ever before in the Xbox One-exclusive romp.
Speaking with L.A. Times, executive producer Josh Bridge explained the game’s expanded approach to freedom.
“It’s the sheer freedom that you have within to play how you want, experience it how you want,” he said, and added, “The past instalments were relatively regimented and you were kind of forced along at a particular rate of time.
“Now we’ve unlocked that to really let you explore this world. We went deeper with more stuff to interact with, more areas to explore, it just feels like a much richer world as a result.”
Dead Rising 3’s E3 trailer showed how players can call in airstrikes using SmartGlass. Bridge shed light on other features the game will employ using the app, such as calls and text messages from characters.
He continued, “We have a feature in the game that essentially interweaves through the story and tells its own story with its own character. It’s as though the game kind of comes out of the screen and you’re literally holding it in your hand.
“You’ll get calls from this character, text messages and just additional game play from this device, which is kind of cool. We geeked out on it because it was cool just to have our phones be part of the game. It’s something we were surprised by, how many folks were really excited by that.
“It’s new for us as developers to have this opportunity that we haven’t had before, and now going onto Xbox One we had this. We tried to really run with it and tried to give it its own character, essentially.”
What did you make of the Dead Rising 3 reveal at E3? Do you like the game’s approach to freedom so far? Let us know below.