Call of Duty: Ghosts will contain an all-new story, all-new characters, and “an all-new Call of Duty world,” powered by a next generation Call of Duty engine. The firm called this a “leap forward for the franchise.”
“Everyone was expecting us to make Modern Warfare 4, which would have been the safe thing to do. But we’re not resting on our laurels,” said Mark Rubin, executive producer of developer Infinity Ward.
“We saw the console transition as the perfect opportunity to start a new chapter for Call of Duty. So we’re building a new sub-brand, a new engine, and a lot of new ideas and experiences for our players. We can’t wait to share them with our community.”
It has been confirmed for next-gen Xbox as it will be shown during the reveal of the console on May 21.
“We are consistently thrilled with the overwhelming response received from critics and consumers alike to the Call of Duty series, which has firmly established its home on the Xbox 360 with the game’s largest and most engaged community,” said Don Mattrick, president of the interactive entertainment business at Microsoft.
“With Call of Duty: Ghosts, we have no doubt that our longtime partners, Activision and Infinity Ward, will raise the bar higher than ever before for this incredible franchise.”
It will also be made available on other “next-generation” consoles, so this means PS4 as well. A Wii U version was not mentioned in the press release, but that doesn’t mean it’s not in the works through a different studio at Activision. It’s just not included as part of today’s announcement, so we’ll have to see.
The pre-order page is also up so you can reserve your copy for PC, PS3 and Xbox 360.
Expect a full reveal on May 21, then. Call of Duty: Ghosts will release on November 5.
A teaser trailer is below featuring various types of warriors, but no gameplay.