Halo 4 developer 343 Industries has outlined its plans to tweak the balancing of the game’s weapon set and vehicles in a new blog post. Find out if your favourite gun is about to be nuked.
The information comes from the latest Halo Bulletin, which explained that while the DMR is a powerful fan-favourite, the team decided to balance the rest of the game’s weapons up, rather than mess around with the rifle, for fear of fan backlash. The poster also explained that any changes listed in the blog were not final.
“Looking at the DMR,” the post explained, “we currently feel that the kill time should remain unchanged, as the weapon has become a clear favorite amongst the community due to its reliability and consistency. So tuning the Battle Rifle, LightRifle and Carbine against this weapon presented quite a challenge.”
So first, the Battle Rifle kill time may be reduced to just four shots, instead of five as it currently stands, along with a decreased rate of fire. The Light Rifle’s range will be brought up to par with the DMR and the Carbine will be become a seven-shot kill weapon, instead of eight.
Both the Warthog and Mantis chain-guns may receive a damage boost, along with Assault Rifle, Suppressor and Storm Rifle, which will also receive auto-aim decreases to increase accuracy.
What do you make of the proposed changes Do they make sense? Let us know below.